Create a folder that will contain the original source files that will be used to create the final released files for use in-game.For example, the source folder will contain the smd file and other files used to create the final released mdl file. Setup the Source Folder'Source' folder refers to the original files used to create the files used in L4D2 it doesn't mean 'Source engine' in this tutorial. Replace 'Rochelle' on the addonContent_Survivor line with name of the survivor your custom model replaces.Replace the text in double-quotes for the first section of fields (addonversion to addonSteamGroupName).Copy-paste the following block of text into the file.In the release folder, create a text document with this name: addoninfo.txt.Also within the release folder, create the folder tree: modelssurvivors.Within the release folder, create the folder tree: materialsmodelssurvivors.(This will be referred to as the 'release folder'.) Create a folder that will contain the final files that will be used in the game.(Pay careful attention to installation instructions because it must be placed in certain folder.) (The exe file for this can be placed anywhere.) Create a shortcut to ' vpk.exe' found (by default) in ' C:Program FilesSteamsteamappscommonleft 4 dead 2bin'.It should be placed somewhere convenient so you can drag-and-drop a folder onto it. Move the shortcut to your 'SendTo' folder (or to any other folder, such as your desktop).Create a shortcut to ' hlmv.exe' found (by default) in ' C:Program FilesSteamsteamappscommonleft 4 dead 2bin'.
L4D2 has its own set of SDK tools separate from other Source engine games, including its own version of HLMV.
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Setup the Tools Install Tools Found in Steam For editing text files and for changing values in binary files.For extracting model (and other related) files from L4D2.For decompiling mdl and related model files.(You could also create and edit models with this instead of Mod Tool, but this tutorial does not cover this method.).For converting weightmaps of original survivor models so they can be used in Mod Tool.For importing and exporting smd files and weightmaps.
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